Layered depth and environmental motion
Splash Art Motion
An internal study showing how layered key art can gain depth, atmosphere and controlled movement without losing the original composition.
What this demo explores
Animation decisions that matter in production.
This is not presented as completed client work. It is a transparent independent production sample built to demonstrate motion quality, production thinking and the type of handoff I can prepare.
- Layer separation and depth planning
- Parallax and camera-aware motion
- Breathing and environmental loops
- Controlled focal-point movement
- Runtime-conscious animation choices
Concept frames
Supporting visual study.
Your artwork, your game
Start with one paid test asset.
Send one layered asset and the desired animation list. A typical simple test starts from €350 after artwork review.
Request a test estimatePossible delivery package
- Editable Spine project
- JSON / binary export
- Texture atlas
- Preview video
- Animation and naming notes
Project inquiry
Have an asset that needs this kind of motion?
Share the artwork, animation list and runtime requirements. I will reply with a scoped next step.