Characters, gameplay and performance
Spine Character Animation I turn finished layered character artwork into expressive, maintainable Spine animation while preserving the original silhouette, personality and art direction.
Internal production sample
Good fit when
Best for game teams that already have approved character art and need reliable external rigging, gameplay animation or additional production capacity. What is included Artwork preparation and rig planning Clean bone, slot and constraint setup Idles, locomotion, combat and reaction sets Skin and attachment planning when required Focused review rounds and final polish Exports aligned to your Spine runtime version Typical deliverables Editable Spine project JSON or binary export Texture atlas and textures Animation list and naming notes Preview video Optional Unity handoff guidance
Production workflow
Predictable from first file to final export. 01 Review the artwork I check layers, missing pieces, deformation risks and technical requirements.
02 Confirm scope You and I agree the animation list, review points, Spine version, exports, timeline and price together.
03 Rig and animate You receive focused previews while the asset moves from setup to final polish.
04 Deliver clean files I hand over the agreed source project, runtime exports and production notes.
New production partner?
Start with one paid animation test. A typical simple test starts from €350 after artwork review. Use it to evaluate quality, communication and file structure before scaling.
Ask about a paid test Before I quote, send Layered artwork or a preview Desired animation list Target engine and Spine runtime version Deadline and approximate budget
FAQ
Questions before production. Can you work from a PSD? Yes. Layered PSD or PSB files are ideal. I review layer structure, missing pieces and deformation risks before scoping.
Can I start with one character? Yes. A paid test asset is the safest way to validate animation quality, communication and file structure.
Do you provide the source Spine file? Yes, when included in the agreed scope. Deliverables are confirmed before production starts.
Which Spine version do you use? I align the project and exports to the version supported by your runtime and development pipeline.